~/talk

OS Rendering Service Made Parallel with Out-of-Order Execution and In-Order Commit

Talkat OSDI '25 · 2025-07-07..07-09
links:none on file
name:Dong Du
links:none on file
name:Chao Xu
links:none on file
name:Yubin Xia
linkedin:yubin-xia
name:Yang Yu
links:none on file
name:Ming Fu
links:none on file
slides:none on file

Spars generates self-contained rendering tasks via in-order preparation, executes them across worker threads with out-of-order execution, and enforces drawing order with an in-order commit stage. It pairs a stateless thread-safe 2D engine (Spade 2D) with a stateful API shim, runs on Mate 70, X5 and MTX devices, and reports 1.76×–1.91× higher frame rates, 3.0% lower device power for the same frame rate, and up to 2.31× more graphics primitives within the same budget.

AI-written summary · about

  1. 0:00Introduction
  2. 3:25Parallel rendering challenges
  3. 8:01CPU out-of-order inspiration
  4. 9:05SPAS pipeline
  5. 12:58Performance evaluation
  6. 14:44Conclusion
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