~/talk

BlitzScale: Fast and Live Large Model Autoscaling with O(1) Host Caching

Talkat OSDI '25 · 2025-07-07..07-09· [machine-learning, distributed-systems]
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name:Rong Chen
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System claims live, fast autoscaling by avoiding full model caching with O(1) host caching and loading parameters over compute fabrics (RDMA) using a network-optimized multicast plan that greedily uses fast links and sharded transmission. Scaling moves from instance-level to layer-level offload, enabling cooperative execution where new GPUs borrow layers from active GPUs. Implementation in Rust/C++ reports up to 94% lower tail latency vs ServerlessLLM and 49% reduced GPU serving time versus non-autoscaling baselines.

AI-written summary · about

  1. 0:00Introduction to BlitzScale and autoscaling challenges
  2. 2:03Instance startup overhead
  3. 4:57Caching limitations
  4. 6:46Multicast model loading
  5. 9:16Model sharding for bandwidth
  6. 11:01Live autoscaling with cooperation
  7. 13:07Implementation and results
  8. 13:50Q&A
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