~/talk

The Color of Things

Talkat Konsoll 2022 · 2022-11-22..11-23· [game-development]
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slides:none on file

Argues that colors aren't real and that perception is contextual, then shows a working art pipeline: palette chosen for Dead Pets Unleashed, Photoshop’s hard‑light layering recreated in Unity as a hard light layer plus a character lightmap, volumetric glow, and a grain noise filter to give light shape. Builds coherent color identity across sprite, UI and comic cutscenes, ships a free Steam demo with two episodes, and reports the lighting changes made characters read better and the neon nightlife palette hit the intended mood.

AI-written summary · about

  1. 0:00Intro
  2. 0:24About Inna
  3. 1:46Colors Arent Real
  4. 8:28Trailer
  5. 9:53Identity
  6. 17:47Lighting
  7. 20:31Perception
  8. 25:20Parents House
  9. 26:15Color Categorization
  10. 26:44Narrative
  11. 28:15Other Color Effects
  12. 31:42Books
  13. 32:51Gender
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