There and Back Again - A Game Dev's Tale
summary
A simple puzzle called Trichroma gets built end to end: JavaScript HTML CSS front end, packaged with Apache Cordova for Android and published as Trichroma is on Google Play. Development starts as a weekend prototype then is rewritten into an MVP via iterative playtests; game rules (match three or more, clear board to level up, board full = game over) drive TDD with Jasmine for engine tests, Grunt automates deploys, UI tested manually, release succeeds but uptake is modest.
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chapters (34)
- 0:00Intro
- 0:42PROLOGUE
- 0:53XAtlassian
- 1:13create stuff
- 2:24games
- 3:05problem
- 5:08prototype
- 5:21quick & hacky
- 5:51validation
- 7:35the real thing
- 9:26play testing
- 15:37change
- 19:04cordova create [dir] [id] [name]
- 19:38cordova platform add android
- 19:48platforms
- 21:29plugins
- 22:05cordova plugin add [plugin-key]
- 22:20cordova build android
- 23:28chrome://inspect
- 24:12device testing
- 24:58gotcha!
- 27:15solution
- 28:08lazy
- 30:11simplify
- 30:46good news!
- 30:58cordova platform add browser
- 31:14cordova run browser
- 32:16learn
- 33:03friends
- 33:29scope
- 34:23deadline
- 34:54start
- 35:37one more thing
- 35:55Deborah, Grace, Leanne
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