The Future of Gaming is P2P
summary
Shaga is a peer-to-peer game streaming system that keeps game computation on a single PC node while decentralizing the networking. Demos show a phone and controller connecting to a host PC, a GCP node running SuperTuxKart, and two clients on one node with a shared screen. Measured latencies are as low as 20–23 ms locally and about 45–50 ms between San Francisco and Phoenix. Early issues include mobile output glitches and port forwarding UX, and selective per-player screen shipping is in development.
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chapters (10)
- 0:00Introduction to Shaga
- 5:52What is Shaga
- 8:21Cloud gaming problems
- 10:31DEEP in gaming
- 11:59Shaga team background
- 12:24Demo latency results
- 14:12Multiplayer use cases
- 15:40Demo with cloud node
- 17:48Local network test
- 18:32Q&A and closing
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