~/talk

Scaling Decentralized Low Latency Infrastructure with Huddle01

Talkat IPFS Camp 2024 · 2024-07-11..07-13· [networking]
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Huddle01 describes a modular dRTC network that uses centralized SFU-style media nodes plus a registry and reputation-based QoS to keep round trips under 100 ms, avoid hairpinning, and minimize public hops. Implementation uses go-ds CRDT (Badger + IPFS light + libp2p gossipsub), an orchestrator called Sushi orchestrator, and planned user-hosted media nodes. The system runs in production for 2 years with 4 million user-minutes and 75,000 meetings, and the design claims scalable low-latency operation.

AI-written summary · about

  1. 0:00Introduction to low latency RTC
  2. 1:11WebRTC protocols explained
  3. 4:50WebRTC parallels with gaming
  4. 6:39Scaling issues with P2P WebRTC
  5. 7:44Connectivity challenges in WebRTC
  6. 10:55Media node architecture
  7. 12:21Quality of service and registry
  8. 14:06Orchestration for flexibility
  9. 16:11WebRTC in multiplayer gaming
  10. 16:54Huddle01 infrastructure results
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