A Communication Game Approach to the Sensitivity Conjecture
summary
Defines a streaming communication game where one player writes bits into positions revealed by a random permutation and the last position is forced to be a given bit; goal is to output a small set containing that last index. Conjecture: worst-case cost v_n >= n^δ for some δ>0, which would imply the sensitivity conjecture. Known constructions give a sqrt(n) protocol (split into blocks) and a monotone lower bound matching Θ(√n), while allowing a ternary alphabet yields an O(log n) via 3-symbol alphabet protocol, and information-theoretic and entropy variants are discussed.
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chapters (12)
- 0:00Introduction to the game
- 1:20Defining the game rules
- 4:40Game value and strategy
- 7:24The main conjecture
- 8:41Sensitivity conjecture
- 14:28Proposition link
- 17:02Protocols and bounds
- 20:33Information-theoretic view
- 23:34Strengthening the conjectures
- 27:05Counterexamples and status
- 30:01Monotone protocols
- 32:24Proof sketch
