Why UX is not only the Responsibility of the UX'er
summary
Argues that UX cannot be a last‑minute “fairy dust” fix and lists concrete failures: bringing UX in too late, with too little budget, or keeping it too detached from product teams causes flawed outcomes. Gives examples: a weather app that prioritizes graphics over missing core features, autoplay video on NFL that alienates users, and deceptive Java toolbars that break trust. Cites measurable UX constraints—0.1s unnoticed, 1s noticed, 10s abandonment—and promotes early field research, personas, remote asynchronous testing and embedding UX roles in teams.
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chapters (26)
- 0:00Intro
- 1:12About me
- 3:00Show of hands
- 4:15Interaction Designer VS Visual Designer
- 5:08LinkedIn
- 6:30Areas of specialization
- 8:16Im a fairy
- 8:59The scapegoat
- 9:40Too little
- 10:30Too late
- 11:30Too far away
- 12:59UX activities
- 16:00UX is not a bubble
- 17:08Maslows Hierarchy of Needs
- 18:56Data and Content
- 20:31Stakeholders
- 21:11Form fields
- 23:09Marketing
- 26:30Legal
- 27:33User Experience
- 28:32Visual Design
- 30:04QR Codes
- 31:03Content
- 32:05Performance
- 33:19Less is more
- 38:53Questions
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