The Role of GPUs in Modern SDR
summary
Argues that the best SDR architecture pairs a small FPGA for I/O with a larger GPU for DSP and ML, demonstrates an end-to-end FM→demod→ASR pipeline running on a DeepWave AIR-T with an NVIDIA Jetson, uses NeMo/QuartzNet for ASR, and shows real-time operation with about 7% GPU core use and rescoring over 24 beams. Uses Python-first GPU tooling like cuSignal and zero-copy ideas (e.g., GPUDirect RDMA) to avoid host copies; demo works live but shows occasional transcription errors.
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chapters (9)
- 0:00Start
- 0:42GPUs in Software Defined Radio
- 2:08Example End-to-End Workflow for Useful RF/ML Problem
- 17:36Radio Automatic Speech Recognition (ASR)
- 18:26NVIDIA NeMo
- 19:19GNU Radio Implementation
- 21:00Radio-ASR
- 24:28Artificial Intelligence Radio Transceiver
- 25:22Intercept and Automatic Speech Recognition (ASR)
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