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Hire broad, Hire well - Talent Acquisition in the Video Games industry

Talkat GCAP 2022 · 2022-10-03..10-05· [career-development]
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PlaySide reports growth from 80 to 210 staff in a year and League of Geeks hires ~20 since January while Keywords lists 70+ studios, which drives the practical advice: screen salary bands early, use portfolio links like an ArtStation link or GitHub on resumes, schedule reliably with Calendly, give phone-call rejections with actionable feedback, share candidates across studios, invest in grads/junior training pipelines, and use contract offer tactics such as a 6-month review instead of immediate top-up.

AI-written summary · about

  1. 0:00Introduction
  2. 2:48Attracting top talent
  3. 11:49Marketing your studio
  4. 18:27Handling rejections
  5. 24:31Negotiating offers
  6. 32:11Labor shortages and poaching
  7. 37:50Broadening talent pools
  8. 43:03Building talent pipelines
  9. 47:38Q&A
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