Without “resources” and “streams”: practical approaches to sustain team motivation
summary
Jan Fedun (Burny Games Project Manager) discusses practical ways to sustain team motivation in game projects by identifying common demotivating factors at project start and recommending interventions to maintain a healthy long-term work atmosphere. The talk focuses on hands-on management approaches rather than abstract notions like “resources” or “flows,” aimed at preserving team morale throughout development.
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chapters (11)
- 0:00Introduction
- 3:42Motivation problems
- 6:55Management's role
- 9:43Boosting motivation
- 11:48Creative initiatives
- 19:57Operational autonomy
- 23:31Delegation and leadership
- 28:11Feedback and approach
- 31:03Tracking motivation
- 33:29Summary
- 34:53Q&A
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