To Be or Not to Be an Art Lead?
summary
A talk about whether a game artist should move into an art-lead role, describing what responsibilities and challenges accompany that transition and how to avoid burnout. It covers which skills and areas of expertise (management, communication, technical art/GUI knowledge) an artist should develop to succeed as an art lead.
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chapters (13)
- 0:00Introduction
- 1:14Voki Games team structure
- 2:18Art lead role pros and cons
- 7:14Art lead growth cycle
- 11:59Presenting ideas to leadership
- 15:49Team motivation and systems
- 24:43Relationships with former team
- 28:39Preventing burnout
- 33:36Recommended growth books
- 45:11Leadership vs teamwork balance
- 54:24Maintaining skill development
- 59:51Personal growth and harmony
- 1:00:13Q&A
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