~/talk

How Did You Ship That??? A Postmortem: The Cartomancy Anthology

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An anthology of 22 games by 80+ contributors ships after ~1 year on a ~$39,000 budget, paying a $1,000 stipend per team and an even rev-share for two years. The project builds a launcher-style Hub and a Hub API that loads one executable per game; legal work uses work-for-hire contracts with reuse clauses. Organizing required checklists, promo kits, crowdfunding mockups, lots of paperwork, accountants, video-update “letters,” and deadline shifts; teams drop, geopolitics and burnout hit, but the Hub and games launch successfully.

AI-written summary · about

  1. 0:00Introduction and overview
  2. 1:30Project goals and timeline
  3. 3:27Logistics and financial plan
  4. 6:21Documentation and legal setup
  5. 9:00Tech, design, and marketing
  6. 11:05Kickstarter and branding
  7. 13:37Building trust and team care
  8. 18:06Hard lessons in leadership
  9. 20:10Final reflections and thanks
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