F.A.R.T - a 4 step guide to break into the industry for self taught sound designers
summary
Clear four-step method claims self-taught designers can get hired by learning a foundation of sound design (Logic Pro for creation, Wwise/FMOD for implementation), honestly assessment how much time/money to commit (one example: saving two months without income), building a focused demo reel, and growing relationships through gameaudiolearning.com, AirWiggles and mentorships; one person takes a paid studio test kit, gets accepted and ends up on Pacific Drive, so the workflow demonstrably leads to industry entry.
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chapters (8)
- 0:00Breaking into game audio
- 1:04Speaker’s background
- 6:29F.A.R.T explained
- 13:16Assessing time and resources
- 16:49Building industry relationships
- 23:17Trusting your skills
- 27:52Summary for self-taught
- 29:36Q&A
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