Dev Interview: Wrestling With Emotions
summary
An alternate-1994 wrestling dating-RPG that uses a clear stat system—M.E.A.T stat system (Muscle, Elegance, Attitude, Theatrics)—to unlock moves and scenes, features 7 datable hunks and branches into 16 endings, and ships a playable demo on Steam. Locations include Thrashers (graffiti minigame plus band-picking that raises stats), each character has a bespoke musical theme (MC Manny McMahon parodies Vince McMahon), and the team builds the game DIY-style with visible community-driven design.
AI-written summary · about
chapters (11)
- 0:00Welcome and team
- 1:25Wrestling with Emotions project
- 2:541994 wrestling universe
- 5:06MEAT character progression
- 6:48MC Manny McMahon’s theme
- 8:57Wrestling puns and pop culture
- 12:30Thrashers venue and punk
- 16:47Inclusive wrestling community
- 17:30Character development and representation
- 19:11Community building in dev
- 22:03Closing remarks
related talks
37mRomance Design in Video Games
57mGameDev and Post Trauma
14mMicrotalk - Roleplaying Romance
38mIndie Games Showcase
14mMicrotalk - Finding Strength in the Struggle: On Creating a Social Impact Game
52mLessons from the Character Creation Process of Destruction AllStars
36mExpecting the Unexpected
51mNarrative Experience First: Interaction design in...
