Potato Zombies
summary
A walkthrough of creating a simple 3D game called Potato Zombies using Enu 0.2, a live-coding environment written in Nim that provides a Logo-style DSL. Covers using Enu for education and light game development, showing how the environment lets even non-readers/type-limited users (e.g., a 6‑year‑old) participate in building multiplayer-capable 3D scenes.
AI-written summary · about
related talks
58mParens of the Dead: Live pair programming and zombies
01h 07mThe Art of Code
29mGo Beyond the Console: Developing 2D Games in Go
51mAll work and no play makes Gophers something something
58mUnderwhelming game development with PICO-8
01h 01mThe Art of Code
28mLua and LÖVE for Beginning Game Developers
01h 15mWorkshop (Part 2): Building a Small 2D Game Engine in JS