Readability & Design Building inclusive digital experiences
summary
The talk explains that reading on-screen is a noisy, non-linear visual process driven by rapid saccades and peripheral shape recognition, with eye-tracking showing many users stop after the second paragraph. It presents practical design fixes—semantic HTML, consistent layout, larger line height and type size, clear hierarchy, high contrast, restrained animation—and reports a case study where applying these changes measurably improved scanning and comprehension; it also recommends drastically reducing copy (cut content in half twice) and using repeatable labels and visual grouping.
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chapters (6)
- 0:00Introduction
- 1:11Readability essentials
- 3:58How brain reads text
- 10:37Airport readability
- 12:00Web readability tips
- 17:57Summary
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