Extend AWS Gameday Quest for Red Hat with the QDK
summary
Extends AWS GameDay by supplying a Quest Development Kit that packages a master control account plus per-team accounts into a reproducible dev workflow, using CloudFormation templates, Ansible playbooks, and SNS/SQS/Lambda event plumbing. Demonstrates Cloudy Hopps (Flappy Bird variant) and Goldfish concentration games deployed to RHEL/OpenShift via agnosticd, with scoring rules, hint penalties, and layered quest levels; quests run remotely for teams worldwide, persist state in DynamoDB, use Python/TypeScript code, and mostly work — some teams bypassed best practices and gained no points.
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chapters (10)
- 0:00AWS Gameday Quest intro
- 1:03Game scenario and roles
- 3:56Social mechanics
- 7:14Event engine setup
- 13:14Scoring and engagement
- 16:49Game complexity
- 23:57Prize structure
- 26:07Quest Development Kit overview
- 30:06Roadmap and future quests
- 37:14Closing and involvement
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