Virgil and Windows: A True Romance
summary
Describes developing a graphics driver that enables Virgil 3D GPU (a QEMU virtual GPU) to work inside Windows guests by adding Direct3D support instead of the existing OpenGL-only path used for Linux guests; covers building a Windows-specific driver for Virgil to bridge the guest’s preferred Direct3D API to the virtual GPU.
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chapters (7)
- 0:00Start
- 0:27Agenda
- 1:17What is all about
- 25:02Virgil meets WDDM
- 30:28Virgil and WDDM driver
- 33:35The Challenge: mysterious WDDM
- 36:38Current status
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