Crowdfunding to Break the Ethnic/Gender Status Quo
summary
Crowdfunding via Kickstarter actually funds projects that publishers reject: Shantae raises $776,000, an Indonesian team hits $59k for a locally made title, and Moon Hunters hits $180k after heavy premarketing. Several queer and POC-led efforts fund modestly (Super Combo Man reaches ~$16k but requires extra work post-release; Treachery in Beat Down City ultimately funds $50k). Gaymer Con jumps from $25k goal to $91k then stabilizes at ~$98k, while Mighty No. 9 sparks a backlash over hiring and community management choices.
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chapters (16)
- 0:00Introduction to crowdfunding and Kickstarter
- 1:04Shantae’s Kickstarter success
- 3:32Lama Lama 2 exclusion
- 4:17Indonesian funding
- 4:58Super Combo Man’s journey
- 6:24Sentris niche funding
- 7:30Catacomb Kids viral success
- 8:55These French Fries card game
- 9:16Treachery diverse characters
- 11:45Sunset black protagonist
- 12:29Gaymer Con funding
- 15:15Moon Hunters success
- 15:37Pumpkin inclusive campaign
- 16:40Breaking status quo
- 17:02Mighty No. 9 backlash
- 19:58Conclusion
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18mon crowdfunding your game development
