~/talk

A journey to disaster

Talkat Agile on the Beach 2025 · 2025-07-03..07-04· [devops-and-delivery]
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Bloom and Wild treats disaster recovery as a repeatable engineering problem: they run quarterly game days that attempt to rebuild production in a new region, uncovering hardcoded regions, globally unique IAM roles and buckets, and backups landing in the wrong places. They use chaos tools (Chaos Monkey, Litmus) and automation to push secrets and multi‑region snapshots, and report progress: the first run reaches ~25% of the plan and subsequent runs cut RTO by ~0.5 business day per game day.

AI-written summary · about

  1. 0:00Introduction
  2. 3:17Disaster recovery importance
  3. 7:08Why prioritize DR now
  4. 12:44Disaster types and impacts
  5. 21:15Downtime costs and ripple effects
  6. 26:17Game day purpose
  7. 30:29How to run effective disaster recovery exercises
  8. 33:43RPO and RTO metrics
  9. 37:20Progress after game days
  10. 41:39Next steps for resilience
  11. 44:26Key learnings
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