Designing Technology after Ada Lovelace
summary
Researchers from UC3M — Paloma Díaz, Teresa Onorati and Ana Tajadura-Jiménez — present how their work in Interactive Systems and Human–Computer Interaction uses technologies like virtual and augmented reality, social networks and ubiquitous computing to counter stereotypes about computing fields and women’s roles in development and research. They draw on design projects in education, culture, e-government and health to show that building interactive applications requires skills beyond technical knowledge, including engaging with users and their environments to understand needs.
AI-written summary · about
chapters (7)
- 0:00Introduction
- 4:14Group history
- 9:45Design principles
- 12:35Interactive projects
- 19:56Semantic visualization
- 29:13Sound-based perception
- 38:41Conclusion
related talks
37mTechnology is a girls’ thing! The profile of architects of the digital world
47mDigital Divide: This Is No Country for Old Men
35mBuilding Futures While We Learn
01h 06mQuality in Product Design with Immersive Technologies
08mChris Hass - UXPA 2017
26mDesigning in 3D Space, a practical Guide to Spatial Design
32mTechnology & Ethics: A new Design Paradigm - Interconnectedness and Coexistence.
25mWriting the Future: Transforming Education through Technology and Interaction
