~/talk

dspNode: Real-time remote audio rendering

Talkat Web Audio Conference 2018 · 2018-09-19..09-21· [cloud-infrastructure]
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Proposal moves real-time audio DSP out of the browser so a lightweight client controls a cloud renderer that streams fully mixed audio back. Implementation uses Web Audio API running in node-webkit inside Docker on AWS Fargate, WebRTC with Opus stereo ~180–220 ms measured on 4G, signaling via PJS, and one rendering container spun per client. Demos show multi-channel stereo over iOS/Chrome/Firefox/Safari working in practice and cost scales per-second per-instance.

AI-written summary · about

  1. 0:00Introduction to dspNode
  2. 1:06Problem with client-side audio
  3. 5:30WebRTC and codecs overview
  4. 7:19System architecture explained
  5. 10:12Client library design
  6. 12:03Latency measurement demo
  7. 14:32Complex audio demo
  8. 16:59Native audio rendering idea
  9. 18:43Scaling and cost analysis
  10. 20:05Future and Q&A
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