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Unreal Build: Broadcast & Live Events 2021

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Unreal Build: Broadcast & Live Events Sizzle01m
Broadcast and live event production professionals from around the world are creating amazing experiences with Unreal Engine. Get a glimpse into some of the…
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Unreal Build: Broadcast & Live Events Welcome MessageMarc Petit, Bernt Johannessen05m
Brief overview of customer case studies from Weather Channel, Disguise, Lux Machina, Prismax, Al Arabiya plus panel conversations including BBC, Sky Sports…
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Fireside Chat With deadmau5 | Exploring Music's New Digital RealityJoel Zimmerman, deadmau527m
Real-time pipelines replace costly rehearsals: a 2 MB TouchDesigner previs proves useful but not distributable, so Unreal Engine imports stage models, pipes in…
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Designing Latin America's First Virtual Music FestivalJoris Corthout17m
Prismax moves Tecate Pa’l Norte online as Tecate Pa’l Norte Virtual, building floating-island stages in Unreal Engine, recording artists twelve days on…
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Connected by Wonder: When Physical and Virtual Worlds CollideCéline Mornet12m
Moment Factory explains how realtime game engines replace slow renders: they portstage concert assets into Unreal Engine 4.26 DMX integration, rebuild layered…
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Reinvent Storytelling Through XR and LED TechnologyTOM ROCKHILL07m
Disguise describes a workflow that pairs Disguise hardware/software with Unreal Engine to drive LED XR stages for live and remote productions; examples include…
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Lessons From the Field: Show Controls for Live XRDanny Firpo09m
All of it Now and Far Right Productions integrate Unreal Engine 4.26, Disguise XR and a DMX pipeline to run the Rocket League® Llama‑Rama Kaskade show with…
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Unreal Engine 4.27 Preview for Live EventsSevan Dalkian05m
Unreal Engine 4.27 previews a practical pipeline for live events: nDisplay now visually imports and composes displays, defines cluster configuration, maps…
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Fireside ChatEric Shanks, Zac Fields32m
Fox Sports says it builds concrete tools not just visuals: it created the yellow first-down line and the glowing puck, rigs real‑time telemetry to stick…
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Real Stories Using UnrealFadi Radi09m
Al Arabiya uses Unreal Engine daily to build hyper-realistic models and live real-time play-out for news segments, replacing offline compositing by importing…
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24/7 Virtual Weather: Designing the Ultimate Weather NetworkMichael Potts08m
A fully virtual studio is built in the Unreal Engine and runs live every day of the year as 24/7 virtual weather, driven by real-time API feeds into Zero…
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Breaking records: League of Legends, World Championships 2020Philip Galler08m
A live XR broadcast for League of Legends Worlds 2020 builds multi-camera, multi-frustum scenes in Unreal, drives ARRI SkyPanels driven by Unreal via DMX from…
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Executive Panel: Virtual Production for Broadcast SportsJason Dachman34m
Roundtable reports show Unreal Engine powering AR/XR and virtual sets across BBC, ESPN, Sky Sports and NFL Media with concrete workflows: volumetric captures…
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Unreal Engine 4.27 for BroadcastAndy Blondin04m
Unreal Engine 4.27 adds a customizable web application built on an expanded remote control API that exposes scene properties and now supports OSC, DMX, MIDI…
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Unreal Build: Broadcast & Live Events Closing MessageCRAIG LALIBERTE02m
Summary says Unreal Engine is driving broadcast and live events with real-time 3D, claiming it transforms pipelines and enables next-generation interactive…
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