August Gaming Roundup on Tezos: Gamescom, PVP Games and Unity Update
summary
Recap of Gamescom shows meetings with top-tier AAA publishers from Europe and Asia and new studio leads from Brazil and Turkey exploring co-investment and IP licensing; focus shifts to casual PVP launches with a trivia social-wager platform named coinblast launching late September and three games this year slated for the platform; scouting a rhythm anime game and a Rocket League/Fall Guys–style racing title; Unity SDK passed verification and will appear on the Asset Store next week, plus a new Unity engineer hired to iterate on the SDK.
AI-written summary · about
chapters (5)
related talks
26mHow Unity Gaming Services addresses unsolved problems in gaming
39mWhat's New in Gaming at
38mBuilding the next breakout dApp
18mSession: Bring Your Games to China With Unity – A Pathway for Games to Thrive in China
14mOpening remarks w. CEO John Riccitiello & Made with Unity
50mUnity GDC Showcase 2021
20mSession: How Cross-Platform Publishing Is The Next Frontier For Game Growth.
02mInterview with Mohamed Ezeldin
