Multimodal interfaces: don't shout at me, I can't see you
summary
The talk examines multimodal interfaces—conversational (voice/chat), graphical, and touch—across multiple devices and simultaneous channels. It explains the design challenges and trade-offs of each interaction mode and discusses how to combine them to create usable experiences that work for people in different contexts and physical or mental states.
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chapters (14)
- 0:00Introduction
- 5:24What is multimodal interaction
- 12:23Multimodality history
- 17:54Unimodal interface problems
- 20:04Graphical interface examples
- 22:52Command and touch interfaces
- 25:24Voice pros and cons
- 29:17Multimodal interaction design
- 32:50Multimodality practical example
- 37:17Design environment and context
- 39:04Voice in design
- 40:29AI and voice opportunities
- 43:45Conclusion
- 44:10Q&A
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