~/interview

What is multimodal design? An interview with John Alderman and Christine Park

Interviewat Fluent 2016 · 2016-03-08..03-10· [ux-and-product-design, web-platform]
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Multimodal design treats senses as input channels and claims the web is already multimodal but narrowly constrained, with IoT and driverless cars shifting control from mechanical affordances to information flows. Practical hurdles are device energy and growing sensory overload that fragments attention; research tools include fMRI for user research and semantic processing to surface latent patterns. Examples built: wooden sensor instruments (Madrona Labs, Ableton Push, Lynnstrument) and interactive sine-wave egg devices that enable audience participation and actually work.

AI-written summary · about

  1. 0:00Start
  2. 0:33Multimodal Design
  3. 0:51How Does Multimodal Design Apply to Something like the Web
  4. 2:52How Do We Use Our Senses in Driving
  5. 4:19The Role of Designers
  6. 16:11Sine Wave Orchestra
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