Visual Testing: It’s Not What You Look At, It’s What You See
summary
Claim: testers routinely miss UI changes because of inattentional blindness and pattern-filling; human attention needs a reset every ~10 minutes and only ~2% of people multitask well. Concrete techniques: use mind maps (Xmind.net), crowdtest cycles (Applause/youtest), and image-baseline comparison with visual tools (Apple II tools) to detect layout and color regressions. Demonstrations include a gumball guess average (651) vs actual 665, a Perfection game that fails under distraction, and Slidebot for slide images (Slidebot.io).
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chapters (11)
- 0:00Introduction
- 3:21Visual testing matters
- 14:52Brain processes vision gaps
- 27:10Demonstrations inattentional blindness
- 33:51Attention span multitasking effects
- 43:31Combining senses for testing
- 53:14Testing like a kid
- 1:01:17Change blindness examples
- 1:13:00Inattentional blindness critical
- 1:21:41Visual design automation
- 1:27:43Summary
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