Build a Cloud-enabled AR App in Minutes with Project Whare
summary
Project Whare is a Unity package that adds cross-platform ARCore/ARKit persistence and low-latency multi-user sync using a where manager prefab and a where object component. Demo builds a collaborative block-construction game: tapping a face spawns a cloud-backed block, metadata (color, position, rotation) persists across sessions, and objects replicate to other users. Setup takes minutes—drop prefabs, wire connection and localization modules (including point cloud localization), add a few create/delete calls, and it works live.
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chapters (13)
- 0:00Introduction
- 1:32Welcome
- 3:00Unity Environment
- 4:26Scene Setup
- 7:09Where Objects
- 9:39Virtual Space
- 12:29Unity
- 14:08Virtual Objects
- 16:33Unity UI
- 21:03Randomize Blocks
- 25:11Recap
- 26:38Pointcloud Capture
- 27:51Conclusion
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