~/talk

"Shooting Stars! Livecode a Game in Less Than 30 Mins"

Talkat RustConf 2024 · 2024-09-10..09-13· [rust, creative-coding]
slides:none on file

Livecodes a playable multiplayer “Shooting Stars” game in under 30 minutes using Bevy plus a physics plugin, input-manager, inspector, particle system and a scoreboard; assets and hardcoded sounds are loaded from disk, four Xbox controllers map to actions and spawn players live. Stars spawn on a repeating timer randomized between 0.2–2.0s, use a 28px radius collider, a fixed downward velocity and particle trails, jump sets Y velocity to 1250 and physics scale is 200 px/m; first to 5 points wins.

AI-written summary · about

  1. 0:00Introduction
  2. 1:45Building the Game
  3. 4:10Creating a System
  4. 7:20Inspector
  5. 16:45Player
  6. 21:45Movement System
  7. 24:20Catching Stars
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