"Shooting Stars! Livecode a Game in Less Than 30 Mins"
summary
Livecodes a playable multiplayer “Shooting Stars” game in under 30 minutes using Bevy plus a physics plugin, input-manager, inspector, particle system and a scoreboard; assets and hardcoded sounds are loaded from disk, four Xbox controllers map to actions and spawn players live. Stars spawn on a repeating timer randomized between 0.2–2.0s, use a 28px radius collider, a fixed downward velocity and particle trails, jump sets Y velocity to 1250 and physics scale is 200 px/m; first to 5 points wins.
AI-written summary · about
chapters (7)
- 0:00Introduction
- 1:45Building the Game
- 4:10Creating a System
- 7:20Inspector
- 16:45Player
- 21:45Movement System
- 24:20Catching Stars
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