~/talk

Multiplayer Game Dev in Web: how to build your own game in less than 30 minutes

Talkat Node.js Global Summit 2020 · on Saturday, 2020-05-30· [javascript, creative-coding]
slides:none on file

Builds a real-time multiplayer board using Node.js and Express, communicates with Socket.IO, renders with HTML5 canvas, and assigns players colors via randomcolor. Code creates a shared 20×20 grid, maps clicks to cell coordinates, emits simultaneous turns (no turn-waiting), stores the board state server-side, and broadcasts updates so all clients stay synced. Live deployment is demonstrated from a personal CI/CD push; the demo runs and players can click to place colored tokens in real time.

AI-written summary · about

  1. 0:00Introduction
  2. 4:00Basic App
  3. 5:30Socket
  4. 7:15SocketIO
  5. 7:45Client side
  6. 11:20Canvas
  7. 15:55Upload
  8. 16:10Interaction
  9. 18:10Communication
  10. 21:10User Identification
  11. 25:10Drawing the Grid
  12. 32:22Aligning the Cell
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