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Understanding and Shaping Urban Mobility Using Dollars and Data I

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Pilot programs pay tiny incentives and use lotteries and games to shift commute timing, then measure real trips. Trials move Infosys cohorts of ~20,000, a Stanford Capri pilot of 4,000 drivers with $1/week average payments (~$0.10/trip), and Singapore’s Travel Smart that grows to 400,000 users; personalized offers and friend referrals (user-acquisition at ~$0.25) raise engagement. Result: consistent ~10% aggregate peak-to-off-peak shift in deployed systems, lower cost per minute shifted than pricing, and productized offerings integrated into mapping/dispatch platforms.

AI-written summary · about

  1. 0:00Intro
  2. 1:37Background
  3. 4:09Overview of Presentation
  4. 10:00Transportation Architecture of the 20th Century
  5. 11:38Transportation Systems of the 21st Century
  6. 12:59Commerce and Retail in the 20th Century
  7. 16:25Nudge Engines: The Main Elements
  8. 18:04Money: Charges vs Incentives
  9. 22:48Two envelopes game, version 2
  10. 24:35Lottery payoff: version 1
  11. 25:50Version 2: A game
  12. 28:53User engagement!
  13. 31:31Recylers' reward choices
  14. 39:14Insinc friend recruitment data
  15. 41:54Friends induce behavior change: Steptacular
  16. 44:09Stickiness
  17. 47:43Personalized offers
  18. 49:25Incentives: Singapore MRT
  19. 59:31Promoting public transit
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