QSkinny - A new QtQuick framework focusing on vector graphics and dynamic theming
summary
A lightweight C++/QML UI framework built on the Qt scene graph, claiming lower memory and CPU cost and giving explicit control of scene-graph nodes — the tractor production UI shows it works in mass production. Uses Qt Quick items and the scene graph (OpenGL backend, compatible with Vulkan/Metal/Direct3D), exposes a public C++ API, and implements vector graphics and dynamic theming via replaceable skinlets. Example: a page indicator creates 8 scene graph nodes vs ~18 for the QML equivalent. Licensed GPLv2.
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