Lightning Talk, Qt 3D CAD demo
summary
Live demo shows a Qt Quick UI embedding OpenGL 3D via the Scene3D element, rendering a jet engine with exploded views and interactive clipping planes that work in real time. Rendering is driven by a custom framegraph that builds per-leaf render views (viewport, camera selector, layer filter) so parts draw in the intended order. Clipping is implemented in GLSL with a struct array passed from QML using ShaderData and Parameter, and the values update automatically on the GPU.
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chapters (5)
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