~/talk

Successful Retargeting - The Essentials

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Mobile games lose 77% of users in three days and 90% by day 30, so retargeting starts much sooner than studios expect and can run from day one alongside UA. Minimum audience can be as small as 1–5k valuable users, but campaigns require an MMP integration and postback events and benefit from deep links (conversion ~2.5x). Personalised creatives and product changes matter; A/B test partners and audiences rather than copying UA setups.

AI-written summary · about

  1. 0:00Introduction
  2. 1:15What is retargeting
  3. 3:23Retargeting vs user acquisition
  4. 5:09When to start retargeting
  5. 7:39Retention vs lapsed users
  6. 8:21Retargeting requirements
  7. 10:09Data and AI in retargeting
  8. 12:16Preparing your game
  9. 14:01Defining retargeting goals
  10. 16:52Audience segmentation
  11. 18:57Deep linking benefits
  12. 20:19Effective retargeting creatives
  13. 22:23Product team collaboration
  14. 24:52Tailoring to player bases
  15. 25:55Optimizing live campaigns
  16. 27:20Q&A
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