~/talk

Experiential and Immersive Digital Art

Talkat Paris+ par Art Basel 2022 · 2022-10-20..10-23· [creative-coding, webxr]
slides:none on file

Describes large-scale, sensor-driven installations and software-based projection projects rather than abstract theory: 50,000 sq ft Superblue hosts a mirror-maze + tree-overlay piece and a Rain Room that uses motion sensors to keep visitors dry; another project uses 3D photogrammetric model of Venice shown via huge video mapping, tactile screens and interactive Assassin’s Creed-style elements; soundtracks and olfactory elements are deployed; a 3,000-person audience once danced during an immersive show; experiments include live minting on Tezos and time-limited NFT scarcity for community funding.

AI-written summary · about

  1. 0:00Introduction
  2. 5:20All surround sense experience
  3. 13:10Immersive art
  4. 20:50Tezos opening show
  5. 23:08Creating empathy
  6. 27:30Participation
  7. 28:35Experience with the audience
  8. 29:52Emotion
  9. 31:24Blockchain
  10. 33:36Collective Experience
  11. 35:05Blockchain and Immersion
  12. 37:29Hybrid Forms
  13. 38:59Questions
  14. 40:35Scarcity
  15. 43:10Virtual Reality
  16. 44:42AI Generated Art
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