A month entrenched in the Metaverse
summary
Claims a mainstream Metaverse in 10–15 years and treats today as early VR experiments. Uses Valve Index and legacy Oculus Rift DK2 with Unity to build a true-to-scale office model (complete with zombies) that runs as a demo and causes motion sickness for some. Finds reading in VR works well, physical typing fails, voice input and hand controllers handle short entry, and productivity relies on a virtual desktop workaround; meetings are feasible but workshops lack attendees.
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chapters (6)
- 0:00Metaverse hype intro
- 3:39First VR steps
- 6:28Child’s metaverse day
- 14:59Working in metaverse
- 25:57VR work limits
- 29:50Future outlook advice
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