Perspective in 3D
Talkat Open Source in Finance Forum New York 2022 · on Thursday, 2022-12-08· at 15:15· HUB 4, New York, NY, USA·
summary
Perspective’s expression language is repurposed to implement vector math and a ray tracer inside a columnar engine using expertTK and plain table rows. It iterates 40,000 indexed rows as pixels, renders a 200×200 image of cubes (12 triangles each) by checking ~2.5 billion triangle-ray intersections and completes a frame in ~15 seconds, so it demonstrably works though not fast. Code is published on GitHub. Perspective expression language ray tracing in cells
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chapters (12)
- 0:00Introduction
- 1:20Financial Engineering
- 3:42Golf Simulator
- 6:09How Perspective Works
- 8:10Scaling
- 10:22GPU
- 11:29Demo
- 13:24Parallelization
- 15:34Open Source
- 16:35Data Examples
- 19:40GPU Example
- 22:24Live Code
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