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Migration of NCSOFT Game Servers to Kubernetes

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Migration moves 16 stateless web/API services from VMs into an OpenStack-backed Kubernetes cluster using OpenStack + Kubernetes + Docker, cutting VM count from 52 to 8 and enabling dozens of rolling updates per day. Networking starts with flannel then switches to host-gw networking and MTU tuning for better throughput. Logging uses Fluentd per‑pod with emptyDir volumes shipping to Elasticsearch. Monitoring combines Zabbix, Prometheus and Grafana; autoscaling ties into OpenStack and the team prepares a new fully containerized mobile game for hybrid clouds (AWS/GCP).

AI-written summary · about

  1. 0:00Intro
  2. 1:09NCSOFT - MMORPG Games
  3. 1:48Challenges on Infrastructure
  4. 3:01Hybrid Cloud
  5. 4:01Container and Kubernetes
  6. 4:49Kubernetes over OpenStack
  7. 5:48Resource Scheduling
  8. 7:51Networking
  9. 9:14Target Services
  10. 10:40Service Migration - Step by Step
  11. 11:27Results - Resource Utilization
  12. 12:25Results - Scale-out Process
  13. 14:57Monitoring
  14. 15:55Cloud Native Game
  15. 16:39Integrated Provisioning
  16. 18:39Logging
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