~/talk

The Digital Self, Community, Society and Beyond

Talkat JS GameDev Summit 2022 · 2022-04-07..04-08· [web-platform, creative-coding]
slides:none on file

Claim is that spatial web games must live on the open web and the demo shows a working engine: a live high‑fidelity 3D browser world with full-body humanoid with hair physics, drag‑and‑drop asset import that auto‑generates collisions, GLB/GLTF/VRM avatar support, and a low‑code level editor roadmap. Core tech includes 3js renderer and physx compiled to WebAssembly, networking via websockets + SFU, performance bound by WebGL until WebGPU, roughly 40 to 70 creators already building, and the code is open source MIT.

AI-written summary · about

  1. 0:00Intro
  2. 9:30How long have you been working on Webiverse
  3. 11:00How to contribute to Webiverse
  4. 13:05Open Source Code
  5. 15:20Challenges
  6. 17:10Restrictions
  7. 19:15brm files
  8. 20:30Web vs Native
  9. 21:15B boilerplate
  10. 23:15Interpol
  11. 24:45Backend
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