Building Fun Experiments with WebXR & Babylon.js
summary
Demos show concrete results not theory A Babylon.js scene becomes VR with one line of code to enable VR and built examples run on Oculus Quest 2 HTC Vive Valve Index HoloLens 2 A 2D canvas game is projected into 3D via dynamic texture mapping of 2D canvas and then ported to immersive VR Hand tracking, WebAudio analysis for a 360 piano, AR placement on Android and a Teams call via Azure Communication Services each work end to end
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chapters (8)
- 0:00Start
- 1:03What Is Webxr
- 3:01Mrtk
- 7:45Source Code
- 9:17Vr Using Videos
- 11:36Oculus Quest 2
- 12:11Hololens
- 17:42Azure Communication Services
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