~/talk

Nearest Neighbor Based Greedy Coordinate Descent

slides:none on file

Shows that greedy coordinate selection reduces to a nearest neighbor query on the residual, so using approximate nearest neighbor data structures (LSH or quadtrees with random projections) makes each greedy step sublinear, giving overall runtime sublinear in P while preserving the 1/T convergence up to a constant. Preprocessing and storage are quasi‑linear in P; approximation factors trade accuracy for speed. Empirical tests on logistic regression beat cyclic and vanilla greedy modestly, confirming the reduction works but needing LSH tuning for better gains.

AI-written summary · about

  1. 0:00Intro
  2. 1:41Modem Big Data
  3. 6:30Convex Optimization
  4. 9:27Coordinate Descent (CD)
  5. 12:14Greedy Coordinate Descent (GCD)
  6. 13:09Greedy Coordinate Descent: Analysis
  7. 16:19Fast Greedy and Nearest Neighbor
  8. 19:18Approximate Greedy CD: Analysis
  9. 20:55Fast Greedy: Comoutational Complexity
  10. 23:15Fast Greedy: Computational Complexity
  11. 27:26Modified Greedy for non-smooth objectives
  12. 29:28Summary
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