Level Up Your Leadership: Embracing Inclusion for a Stronger Game Industry
summary
Claims that 80% of team conflict comes from unclear goals and that cultural intelligence (CQ) is measurable and improvable drive concrete steps: use the CQ four capabilities (drive, knowledge, strategy/metacognition, action) to shift from System 1 to System 2 decision making, pause before decisions, and build psychological safety. Specific tools: pre-meeting agendas, RACI charts, anonymous Miro boards, consistent hiring questions and a set interview rubric. Surprising numbers cited: 23% female devs, 92% white male decision-makers, 48% studios with accessibility, and 21% LGBTQ+ versus 7.6% US population.
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chapters (17)
- 0:00Introduction
- 1:06Inclusive leadership in gaming
- 3:03Diversity in game industry
- 4:32Personal inclusive journey
- 5:56Six traits of inclusive leadership
- 7:40Cultural intelligence
- 13:41Four pillars of inclusive leadership
- 15:30Self-awareness and bias
- 23:24Cultural values impact
- 33:47Psychological safety
- 37:24Equity in hiring
- 43:26Four actions for inclusion
- 46:18Call to action
- 47:01Q&A
- 48:48Q&A
- 51:10Q&A
- 52:42Q&A
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