Leadership and Communication for Indie Developers: Building Impactful Teams and Vision
summary
Describes turning a solo UE5-powered prototype into Eternal Guardian: Forbidden Portals using Blender, Marvelous Designer, CC4, PureRef, draw.io, Notion and ChatGPT, and hitting 1,500 followers in two days after an early reveal. Wins a Rookie Awards rank B, becomes a grantee from 700+ applicants for IGDA Velocity, pivots after blunt publisher feedback on a demo, enforces tiny milestones to avoid burnout, structures work with clear milestones and org charts, and hires/teaches a novice team member to fill production gaps.
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chapters (11)
- 0:00Leadership for indie teams
- 1:08Speaker’s journey
- 7:50Creative vision
- 16:22Game dev knowledge pillars
- 25:10Taking initiative
- 28:52Planning progress
- 31:21Leadership principles
- 33:48Overcoming burnout
- 40:08Advice for indie devs
- 45:22Handling rejection
- 50:20Closing remarks
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