~/talk

Working with Publishers: Lessons Learned from 3,000 Agreements

links:none on file
slides:none on file

Handles ~3,000 publisher agreements and shows what actually breaks deals: vague net definition that eats royalties, broad deductions that turn a 50/50 promise into a $750k pool instead of $2.5M, and milestone controls plus long payment lags. Recommends modeling low/med/high revenue, insist on burn rate payments or capped marketing deductions, require documented change orders and clear reversion on termination, and avoid signing under deal fatigue or without a lawyer.

AI-written summary · about

  1. 0:00Publisher-developer relationships
  2. 2:03Deals fail from mismatched expectations
  3. 8:02Agreements as capital structures
  4. 10:51Net revenue over royalty splits
  5. 18:13Model revenue splits with projections
  6. 22:45Control mechanisms and power imbalance
  7. 27:01Milestone structures and payments
  8. 31:18Marketing commitments and spend
  9. 36:18Change orders and scope changes
  10. 39:50Deal termination and IP reversion
  11. 43:24Staffing and budget negotiations
  12. 48:43Retroactive IP ownership cleanup
  13. 50:26GDPR compliance for indie devs
  14. 53:15Clearing real-world brands
  15. 56:04Enforcing IP rights against clones
  16. 57:49Legal advice before launch
  17. 1:00:13Q&A on financial distress
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