Funding the Future of Australian Games
summary
Australian games rely heavily on overseas ownership and publishing: four largest studios owned overseas, 20% work-for-hire, biggest hits published abroad. The industry earns about $140M in 2019 and aims to $140M to $1.4B (10x) by scaling talent, creating Australian publishers able to fund $10–50M projects, and building a dedicated games investment community (no local VCs now). States boost with PDV extensions and remote-friendly growth, so priorities are growing local publishers, investor education, and reinvesting industry revenue into a pooled fund.
AI-written summary · about
chapters (29)
- 0:00FUNDING THE FUTURE OF AUSTRALIAN GAMES
- 0:13PHILIP MAYES Founder & CEO Mighty Kingdom
- 1:11IT HAS BEEN A HELL OF A YEAR
- 2:41THESE EVENTS REVEAL THE STRENGTH OF OUR INDUSTRY
- 3:35AAA STUDIOS ARE BACK!
- 5:36Fellow Traveller HIPSTER
- 6:17THERE ARE NO GAMES FOCUSED INVESTORS
- 7:07STATE GOVERNMENT SUPPORT IS STRONG
- 9:328/10 and independence 4/10 opportunity for growth
- 10:07WE NEED TO BUILD A COMPLETE ECOSYSTEM
- 10:36REDUCE OUR RELIANCE ON OVERSEAS CAPITAL
- 11:49GROW LOCAL PUBLISHERS THAT CAN INVEST AT SCALE
- 13:00CREATE A GAMES INVESTMENT COMMUNITY
- 15:30BUT I DON'T WANT INVESTORS
- 18:4810x HOW MUCH OUR INDUSTRY EARNS
- 20:58DEVELOP A BROAD AND DEEP TALENT POOL
- 24:17DON'T WAIT FOR GOVERNMENT SUPPORT
- 24:512.??? 3. PROFIT
- 26:33ARE WE EVEN READY?
- 27:26HOW DO YOU COMPETE?
- 27:47BY BEING THE BEST YOU
- 28:49LET'S RAISE THE BAR
- 30:16LET'S UNLOCK NEW TALENT
- 30:53LET'S INVEST IN OUR COLLECTIVE FUTURE
- 32:20LET'S DEVELOP A BILLION DOLLAR INDUSTRY
- 32:54DEVELOPED IN AUSTRALIA
- 33:04SUPPORTED IN AUSTRALIA
- 33:40HOW DO WE FUND THE FUTURE?
- 34:20THANK YOU
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