Unreal Ranges: A C++ Ranges Library for Unreal
summary
An overview of Unreal Ranges, a small C++ ranges library the author built during work at Fractured Byte. It explains examples of using the library and some implementation details; the library provides C++-style ranges usable with C++14 and integrates with Unreal Engine’s specific API.
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chapters (7)
- 0:00Unreal Ranges intro
- 3:27Traditional loops problems
- 15:13C++ ranges iterators
- 27:09Filtering and ignoring
- 35:49Custom Unreal range
- 47:34Unreal Ranges benefits
- 50:50Why use now
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