~/interview

Dev Interview: Skator Gator 3D

Interviewat Game Devs of Color Expo 2023 · 2023-09-27..09-30· [design-collaboration]
links:none on file
slides:none on file

Sequel built in Unity moves a 2D skate prototype into a short 3D platformer with grind rails, checkpoints and faster respawn to cut downtime; development doubles the number of levels after budget grows, adds a palette/skin progression and a vocal lead song side to side recorded by a level designer, with an alternate Vocaloid test track discarded. Playtests shape nonlethal enemy interactions, the grind physics and skin unlock difficulty; launches on Steam and coming to Xbox. doubled levels Unity 3D

AI-written summary · about

  1. 0:00Intro
  2. 1:10Trailer
  3. 2:12Why 3D
  4. 3:25Gator
  5. 4:56Skins
  6. 6:29Inspirations
  7. 14:50Smaller Games
  8. 17:35Low Ingame Time
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.