Feedback Doesn’t Have to be a Fuc*up
summary
A practical session gives seven concrete rules for giving and receiving feedback and provides ready-to-use scripts for asking and framing requests, including how to ask about raises. It includes short interactive exercises with exact timings and constraints (for example a 15s drawing warmup, 2min instruction drill, and limits such as three yes/no questions) and teaches preparing feedback by stating intent, focusing on observable behavior and future impact so outcomes actually change.
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chapters (9)
- 0:00Feedback introduction
- 1:29Ignoring clear instructions
- 3:13Rules for instructions
- 5:41Game feedback
- 6:46Giving and receiving feedback
- 8:52Intent in feedback
- 12:48Seven rules for quality feedback
- 18:23Hard on problem, kind to people
- 19:04Conclusion
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