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Animation vs delivery

Talkat Fluttercon Europe 2024 · 2024-07-03..07-05· [flutter, web-animation]
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A practical path from play to production: a 45‑minute weekly Flutter UI Dojo trains teams to recreate animations so developers learn patterns (implicit AnimatedContainer in ~30 minutes, TweenAnimationBuilder, AnimationController with SingleTickerProvider, custom painter ~1 hour). A reusable toolbox collects vetted pieces; using flutter animate turns a shimmer from a one‑day experiment into a 5‑minute drop‑in for default cards. Result: designers accept animations as product value and reuseable components ship reliably. AnimationController and tween techniques power the complex cases.

AI-written summary · about

  1. 0:00Animation vs delivery
  2. 1:09Classic delivery flow
  3. 2:12Broken delivery flows
  4. 4:15Animation challenges
  5. 4:57Flutter UI dojo
  6. 6:42Implicit animations
  7. 9:11Hero animations
  8. 10:56Animation controllers
  9. 12:40Custom painter trade-offs
  10. 13:23Animations in projects
  11. 13:44Product objections
  12. 15:28Minimum lovable product framework explained
  13. 17:17Delight vs surface features
  14. 20:29Animation as UX
  15. 21:30Fixing delivery flux
  16. 22:53Designers prefer Rive
  17. 24:43Shared animation toolbox
  18. 26:12Summary
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